Laboratory One Research Blog

MMORPG Offline MVP Request for Testers

September 08, 2019

We are building a Free-to-Play, Sandbox MMORPG set in a Techno-High-Fantasy world.

We will deliver highly engaging game-play and foster in-game community by focusing on game-play mechanics and content. To do this, we will disregard storyline. Instead, the story will be an emergent property of how players play the game together.

We will monetize through cosmetic-only content.

The core concepts of game are:

  • Reimagined MMORPG mechanics: skills and crafting are action-based
  • The best items can only be obtained through crafting
  • Flat skill tree: Be who you want to be.

Current Goal

Our current goal for this offline MVP is to determine if the core game mechanics work, ways to improve them, and to address bugs,


Are you interested in helping us test this game? Send me an email at

Tester Information

For testing purposes, testers start with:

  • 100 skill points
  • 1000 status points
  • 10 second revive rate
  • 1000 arrows


  1. Download the Mac or PC client.
  2. Unzip the client.
  3. Open the game, MMORPG.
  4. The menu M contains a list of inputs.


Are there compelling aspects in this demo? Could you imagine this as an engaging MMORPG? Send feedback to Peter Chau at or Bruce Le as

Be sure to include the build version that you tested, and the amount of skill/status points that you used.

Peter Chau

Written by Peter Chau, a Canadian Software Engineer building AIs, APIs, UIs, and robots.